public class VRectangleOr<T> extends VRectangle
VRectangle,
PRectangle,
FRectangle,
SIRectanglear, pc, vh, vwbColor, borderColor, cursorInsideFColor, HSVbalphaC, coef, color, cursorInsideColor, ENTERED_GLYPH, EXITED_GLYPH, fColor, HSV, NO_CURSOR_EVENT, orient, sensit, size, stickedTo, stroke, visible, vx, vy, vzacO| Constructor and Description |
|---|
VRectangleOr() |
VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
Color bc,
double or) |
VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
Color bc,
double or,
float alpha) |
VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
double or) |
| Modifier and Type | Method and Description |
|---|---|
Object |
clone() |
boolean |
coordInside(int jpx,
int jpy,
Camera c,
double cvx,
double cvy)
Detect whether the given point is inside this glyph or not.
|
boolean |
coordInsideP(int jpx,
int jpy,
Camera c)
Detect whether the given point is inside this glyph or not.
|
boolean |
coordInsideV(double cvx,
double cvy,
Camera c)
Detect whether the given point is inside this glyph or not.
|
void |
draw(Graphics2D g,
int vW,
int vH,
int i,
Stroke stdS,
AffineTransform stdT,
int dx,
int dy)
Draw this glyph.
|
void |
drawForLens(Graphics2D g,
int vW,
int vH,
int i,
Stroke stdS,
AffineTransform stdT,
int dx,
int dy)
Draw this glyph through a lens.
|
boolean |
fillsView(double w,
double h,
int camIndex)
Find out if this glyph completely fills a view.
|
double |
getOrient()
Get the glyph's orientation.
|
void |
move(double x,
double y)
Translate the glyph by (x,y) - relative translation.
|
void |
moveTo(double x,
double y)
Translate the glyph to (x,y) - absolute translation.
|
void |
orientTo(double angle)
Set the glyph's absolute orientation.
|
void |
project(Camera c,
Dimension d)
Project glyph w.r.t a given camera's coordinate system, prior to actual painting.
|
void |
projectForLens(Camera c,
int lensWidth,
int lensHeight,
float lensMag,
double lensx,
double lensy)
Project glyph w.r.t a given camera's coordinate system, prior to actual painting through a lens.
|
void |
reSize(double factor)
Set glyph's size by multiplying its bounding circle diameter by a factor.
|
void |
setHeight(double h)
Set height in virtual space.
|
void |
setWidth(double w)
Set width in virtual space.
|
void |
sizeTo(double s)
Set glyph's size by setting its bounding circle's diameter.
|
boolean |
visibleInDisc(double dvx,
double dvy,
double dvr,
Shape dvs,
int camIndex,
int jpx,
int jpy,
int dpr)
The disc is actually approximated to its bounding box here.
|
boolean |
visibleInRegion(double wb,
double nb,
double eb,
double sb,
int i)
Method used internally to find out if it is necessary to project and draw this glyph for a given camera.
|
addCamera, getBounds, getHeight, getJava2DShape, getSize, getWidth, initCams, removeCameraaddHSVbColor, getBorderColor, getDefaultBorderColor, getHSVbColor, highlight, isBorderDrawn, isFilled, setBorderColor, setCursorInsideFillColor, setDrawBorder, setFilled, setHSVbColoraddHSVColor, containedInRegion, getColor, getDefaultColor, getDefaultCursorInsideHighlightColor, getHSVColor, getLocation, getOwner, getStickedGlyphArray, getStroke, getTranslucencyValue, getType, getZindex, isSelected, isSensitive, isVisible, isVisibleThroughLens, propagateMove, select, setColor, setCursorInsideHighlightColor, setDefaultCursorInsideHighlightColor, setHSVColor, setOwner, setSensitivity, setStroke, setTranslucencyValue, setType, setVisible, setZindex, stick, stickToGlyph, toString, unstick, unstickAllGlyphs, unstickAllGlyphs, unstickFromGlyph, visibleInViewportpublic VRectangleOr()
public VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
double or)
x - coordinate in virtual spacey - coordinate in virtual spacez - z-index (pass 0 if you do not use z-ordering)w - width in virtual spaceh - height in virtual spacec - fill coloror - orientationpublic VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
Color bc,
double or)
x - coordinate in virtual spacey - coordinate in virtual spacez - z-index (pass 0 if you do not use z-ordering)w - width in virtual spaceh - height in virtual spacec - fill colorbc - border coloror - orientationpublic VRectangleOr(double x,
double y,
int z,
double w,
double h,
Color c,
Color bc,
double or,
float alpha)
x - coordinate in virtual spacey - coordinate in virtual spacez - z-index (pass 0 if you do not use z-ordering)w - width in virtual spaceh - height in virtual spacec - fill colorbc - border coloror - orientationalpha - in [0;1.0]. 0 is fully transparent, 1 is opaquepublic void moveTo(double x,
double y)
GlyphmoveTo in class GlyphGlyph.move(double x, double y)public void move(double x,
double y)
Glyphmove in class GlyphGlyph.moveTo(double x, double y)public double getOrient()
GlyphgetOrient in class VRectanglepublic void orientTo(double angle)
orientTo in class VRectangleangle - in [0:2Pi[public void sizeTo(double s)
GlyphsizeTo in class VRectangleGlyph.reSize(double factor)public void setWidth(double w)
RectangularShapesetWidth in interface RectangularShapesetWidth in class VRectanglepublic void setHeight(double h)
RectangularShapesetHeight in interface RectangularShapesetHeight in class VRectanglepublic void reSize(double factor)
GlyphreSize in class VRectangleGlyph.sizeTo(double s)public boolean fillsView(double w,
double h,
int camIndex)
GlyphfillsView in class VRectanglepublic boolean visibleInDisc(double dvx,
double dvy,
double dvr,
Shape dvs,
int camIndex,
int jpx,
int jpy,
int dpr)
visibleInDisc in class VRectanglepublic boolean visibleInRegion(double wb,
double nb,
double eb,
double sb,
int i)
GlyphvisibleInRegion in class VRectanglewb - west region boundary (virtual space coordinates)nb - north region boundary (virtual space coordinates)eb - east region boundary (virtual space coordinates)sb - south region boundary (virtual space coordinates)i - camera index (useuful only for some glyph classes redefining this method)public boolean coordInside(int jpx,
int jpy,
Camera c,
double cvx,
double cvy)
GlyphcoordInside in class VRectanglejpx - provide projected JPanel coordinates of the associated view, not virtual space coordinatesjpy - provide projected JPanel coordinates of the associated view, not virtual space coordinatesc - camera through which the glyph is observed (only a few types of Glyph actually require this information: SICircle, SIRectangle, VText)cvx - virtual space coordinatescvy - virtual space coordinatesGlyph.coordInsideV(double cvx, double cvy, Camera c),
Glyph.coordInsideP(int jpx, int jpy, Camera c)public boolean coordInsideV(double cvx,
double cvy,
Camera c)
GlyphcoordInsideV in class VRectanglecvx - virtual space coordinatescvy - virtual space coordinatesc - camera through which the glyph is observed (only a few types of Glyph actually require this information: SICircle, SIRectangle, VText)Glyph.coordInside(int jpx, int jpy, Camera c, double cvx, double cvy),
Glyph.coordInsideP(int jpx, int jpy, Camera c)public boolean coordInsideP(int jpx,
int jpy,
Camera c)
GlyphcoordInsideP in class VRectanglejpx - provide projected JPanel coordinates of the associated view, not virtual space coordinatesjpy - provide projected JPanel coordinates of the associated view, not virtual space coordinatesc - camera through which the glyph is observedGlyph.coordInsideV(double cvx, double cvy, Camera c),
Glyph.coordInside(int jpx, int jpy, Camera c, double cvx, double cvy)public void project(Camera c, Dimension d)
Glyphproject in class VRectanglec - camerad - dimension of View using camera cpublic void projectForLens(Camera c, int lensWidth, int lensHeight, float lensMag, double lensx, double lensy)
GlyphprojectForLens in class VRectanglec - cameralensWidth - width of lens activated in View using this cameralensHeight - height of lens activated in View using this cameralensMag - magnification factor of lens activated in View using this cameralensx - horizontal coordinateof lens activated in View using this cameralensy - vertical coordinate of lens activated in View using this camerapublic void draw(Graphics2D g, int vW, int vH, int i, Stroke stdS, AffineTransform stdT, int dx, int dy)
Glyphdraw in class VRectangleg - graphics context in which the glyph should be drawnvW - associated View width (used by some closed shapes to determine if it is worth painting the glyph's border)vH - associated View height (used by some closed shapes to determine if it is worth painting the glyph's border)i - camera index in the virtual space containing the glyphstdS - default strokestdT - identity transformdx - horizontal offsetdy - vertical offsetpublic void drawForLens(Graphics2D g, int vW, int vH, int i, Stroke stdS, AffineTransform stdT, int dx, int dy)
GlyphdrawForLens in class VRectangleg - graphics context in which the glyph should be drawnvW - associated View width (used by some closed shapes to determine if it is worth painting the glyph's border)vH - associated View height (used by some closed shapes to determine if it is worth painting the glyph's border)i - camera index in the virtual space containing the glyphstdS - default strokestdT - identity transformdx - horizontal offsetdy - vertical offsetpublic Object clone()
clone in class VRectangleCopyright © 2000-2002 Xerox Corporation. All Rights Reserved
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Copyright © 2004-2015 INRIA. All Rights Reserved
Licensed under the GNU LGPL. For full terms see the file COPYING.