Package | Description |
---|---|
fr.inria.zuist.engine |
ZUIST multi-scale scene engine for ZVTM.
|
fr.inria.zuist.od | |
fr.inria.zvtm.animation |
New ZVTM animation engine based on Sun's Timing framework.
|
fr.inria.zvtm.cluster |
Enables distributed rendering of ZVTM views on multiple computers.
|
fr.inria.zvtm.engine |
ZVTM core functionalities.
|
fr.inria.zvtm.engine.portals |
Portals that can be embedded in ZVTM views (to create views within views).
|
fr.inria.zvtm.event |
Provides interfaces and classes for dealing with different types of events fired by ZVTM components.
|
fr.inria.zvtm.glyphs |
ZVTM glyphs (graphical objects).
|
fr.inria.zvtm.layout.jung |
Interface with the Jung 2 graph layout library.
|
fr.inria.zvtm.layout.tree |
Algorithms for laying out glyphs representing structured data trees, with interactive expansion/contraction.
|
fr.inria.zvtm.lens |
Implementation of the Sigma Lens framework for use with ZVTM views (focus+context representations including distortion/fisheye lenses, speed-coupled blending lenses, and many more).
|
fr.inria.zvtm.svg |
Import and export SVG documents to/from virtual spaces.
|
fr.inria.zvtm.widgets |
Specialized versions of conventional Swing widgets to be overlaid on top of ZVTM views, and ZVTM Glyph-based widgets such as pie menus.
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
Class and Description |
---|
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
VirtualSpaceManager
Virtual space manager.
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
Location
Store a camera location - provides 2 double fields for X,Y and a double field for altitude.
|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
Class and Description |
---|
AgileViewPanel
JPanel used to paint the content of a view (all camera layers).
|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
DynaPicker
DynaSpot picker.
|
EView
An external view (EView) is wrapped in a JFrame window and can be composed of one or several cameras superimposed.
|
Java2DPainter
Java2D painting operations interface (hook for direct Java2D painting instructions in Views).
|
Location
Store a camera location - provides 2 double fields for X,Y and a double field for altitude.
|
PanelFactory |
Picker
A picker that requires both VirtualSpace coordinates and View-projected coordinates.
|
PickerVS
A picker that requires VirtualSpace coordinates only.
|
PView
A PView is based on a JPanel.
|
VCursor
Glyph representing pointing device cursor.
|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
ViewPanel
JPanel used to paint the content of a view (all camera layers).
|
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
VirtualSpaceManager
Virtual space manager.
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
Location
Store a camera location - provides 2 double fields for X,Y and a double field for altitude.
|
Picker
A picker that requires both VirtualSpace coordinates and View-projected coordinates.
|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
ScrollLayer
Add VirtualSpace content- and scale-aware scroll bars to a View.
|
VCursor
Glyph representing pointing device cursor.
|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
ViewPanel
JPanel used to paint the content of a view (all camera layers).
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
Class and Description |
---|
Java2DPainter
Java2D painting operations interface (hook for direct Java2D painting instructions in Views).
|
Class and Description |
---|
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
Class and Description |
---|
Camera
a Camera is used to observe the virtual space which owns it - all cameras have unique IDs, as glyph - (x,y) coordinates, observation altitude and focal distance can be changed
|
LowPassFilter |
SpeedCoupling |
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
ViewPanel
JPanel used to paint the content of a view (all camera layers).
|
Class and Description |
---|
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
Class and Description |
---|
View
A view is a window and can be composed of one or several cameras superimposed - use EView or IView
A view is repainted on a regular basis when active - for inactive views, the default is to repaint only if the mouse is inside the view (but the frame is not selected) - this can be changed to repaint the view automatically even if it is not selected and if the mouse is not inside, using setRepaintPolicy() |
VirtualSpace
A virtual space contains glyphs and can be observed through multiple cameras.
|
Copyright © 2000-2002 Xerox Corporation. All Rights Reserved
Copyright © 2003 World Wide Web Consortium. All Rights Reserved
Copyright © 2004-2015 INRIA. All Rights Reserved
Licensed under the GNU LGPL. For full terms see the file COPYING.