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See:
Description
| Interface Summary | |
|---|---|
| LevelListener | Listen to level-related camera events. |
| ObjectListener | Listen to object-related events. |
| ProgressListener | Show progress loading scene. |
| RegionListener | Listen to region-related camera events. |
| ResourceHandler | Interface implemented by handlers of the various resource types. |
| Class Summary | |
|---|---|
| ClosedShapeDescription | Description of any ZVTM glyph sibclass of ClosedShape to be loaded/unloaded in the scene. |
| ImageDescription | Description of bitmap image objects to be loaded/unloaded in the scene. |
| Level | A level in the scene. |
| ObjectDescription | Description of objects to be loaded/unloaded in the scene. |
| PDFPageDescription | Description of image objects to be loaded/unloaded in the scene. |
| PDFResourceHandler | ResourceHandler implementation for PDF documents. |
| Region | A region in the scene. |
| ResourceDescription | Description of external resource objects to be loaded/unloaded in the scene. |
| SceneFragmentDescription | Description of a part of the scene that is loaded/unloaded dynamically. |
| SceneManager | Multi-scale scene manager: main ZUIST class instantiated by client application. Used to parse XML descriptions of multi-scale scene configurations and manage them once instantiated. |
| TextDescription | Description of text objects to be loaded/unloaded in the scene. |
ZUIST multi-scale scene engine for ZVTM.
The ZUIST engine is used to create dynamic zoomable user interfaces based on the ZVTM toolkit.
More information about the ZUIST engine and its applications can be found on the ZUIST web site.
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